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Articles tagged with: unity

tutorials & resources, work In progress

28 May 2011 One Comment
Fledgling Virtual Environments in Unity

Over the last couple of weeks a number of people have asked me what I have been up to, and have asked for further details when I have said that I am using Unity as the base for a number of virtual art projects I am working on. So here is the beginning of a series of posts that will outline some of this stuff. I will, over time, include some tutorials, but this post is more of a “with what?” (more…)

tutorials & resources

5 Sep 2010 One Comment
OpenSim or Second Life data to Pachube

As part of the mellifera – echoes of travels in new territories it was necessary to connect data from Second Life (and later OpenSim) to Unity. Rather than spend too much of the valuable development time fiddling around with php backends, I decided to run with pachube as a mediator for our data. What follows is the LSL code, commented so it should be fairly self explanatory. (more…)

work In progress

28 Jul 2010 No Comment
unity/max motion tracking in 3d space

a second video that shows the result of converting positional data into data representing a position on all 3d axes.

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tutorials & resources, work In progress

27 Jul 2010 No Comment
Unity/Max motion tracking

a short video of a quick proof of concept testing unity/max integration using OSC.  All video processing is done in max, and the resulting data (x,y location data) is sent to Unity via OSC, and then mapped to the camera position.

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tutorials & resources

3 Apr 2010 No Comment
a quick note on tools

just in case anyone was wondering.. unity on a mac running VMware fusion to code in Visual Studio C# Express works a treat.. auto-complete is an excellent learning tool..