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	<title>miscellanea.com &#124;&#124; andrew burrell &#187; sound</title>
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		<title>the palace maze</title>
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		<pubDate>Sat, 06 Oct 2007 00:49:28 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[work In progress]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[maze]]></category>
		<category><![CDATA[palace snapshot timeline]]></category>
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		<category><![CDATA[second life]]></category>
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		<description><![CDATA[the palace maze is a continually changing work in progress. it started out in the very first palace of memory in hyland,  and is a site that is primarily navigated and experienced through audio. the origins of this work lie in my experimentations with the unreal runtime engine, which i expect can be seen in the visual element of the work. this project is not always up, but when it is can be experienced through a link at the palace of memory&#8217;s teleport point.




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