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Articles tagged with: project documentation

work In progress

10 Nov 2011 No Comment
Making The Green One Red (Virtual Macbeth)

“Will all great Neptune’s ocean wash this blood, Clean from my hand?” The curtain will soon be rising on Making The Green One Red (Virtual Macbeth)

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tutorials & resources

11 Dec 2009 One Comment

This post is not so much a how to, than a list of links to how to pages and other useful information. Including inventory transfer, building and scripting.

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work In progress

11 Oct 2007 No Comment

a project developed for the odyssey ‘Open Rez street art project’. street-walker and street-talker will interact with visitors to odyssey’s southern plaza and try to learn to communicate with each other, by listening to, and imitating these visitors. by taking this opportunity to allow these objects to interact through the month of october, and through close observation of their behaviors, and visitors reaction to them, it is anticipated that subsequent generations of these objects can be developed with increasing complexity, and autonomy.

street walkers

work In progress

6 Oct 2007 No Comment

the palace maze is a continually changing work in progress. it started out in the very first palace of memory in hyland, and is a site that is primarily navigated and experienced through audio. the origins of this work lie in my experimentations with the unreal runtime engine, which i expect can be seen in the visual element of the work. this project is not always up, but when it is can be experienced through a link at the palace of memory’s teleport point.

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Uncategorized

26 Jul 2007 No Comment

one incarnation of the palace of memory involved a maze of rotating text platforms connect by text bridges. texts flowed into and out of one another sometimes readable and at other times becoming incoherent characters. the navigators floated above these texts on their own platform.

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