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	<title>miscellanea.com &#124;&#124; andrew burrell &#187; Uncategorized</title>
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	<link>http://miscellanea.com</link>
	<description></description>
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		<title>mellifera : neoNascent @ Free Play 2010</title>
		<link>http://miscellanea.com/mellifera-neonascent-free-play-2010/</link>
		<comments>http://miscellanea.com/mellifera-neonascent-free-play-2010/#comments</comments>
		<pubDate>Tue, 14 Sep 2010 03:14:35 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/?p=295</guid>
		<description><![CDATA[a quick snapshot of mellifera : neoNascent &#8211; in the experimedia room of the state library victoria as part of freeplay 2010

]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Reaction Grid</title>
		<link>http://miscellanea.com/reaction-grid/</link>
		<comments>http://miscellanea.com/reaction-grid/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 03:37:40 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Caerleon]]></category>
		<category><![CDATA[opensim]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/?p=123</guid>
		<description><![CDATA[We have set up a presence for the Caerleon Collective on Reaction Grid.. This is an adjunct rather than an alternative to Second Life and is just one of the steps being taken into the larger metaverse.

Nonnatus can be seen here testing the new sims by slowing filling one of them with a tower of 45,000 cubes&#8230;

btw&#8230; at the recent Electrofringe OpenSim workshop, there were a number of educators interested in OpenSim as a platform.. I can really recommend ReactionGrid which has a strong virtual-world / education leaning..
]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Useful OpenSim links</title>
		<link>http://miscellanea.com/useful-opensim-links/</link>
		<comments>http://miscellanea.com/useful-opensim-links/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 23:55:33 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[electrofringe]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[opensim]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/?p=119</guid>
		<description><![CDATA[links that we looked at and discussed at the electrofringe 2009 openSim workshop.

openSim itself:
main page: http://opensimulator.org/
grids:
osGrid: http://www.osgrid.org/ (host your own sim)
reaction Grid: http://reactiongrid.com/ (doing really interesting stuff &#8211; more to say on this soon)
resources:
maxPing: http://maxping.org/ (many great articles)
adam frisby: http://www.adamfrisby.com/ (core developer)
viewers:
meerkat: http://meerkatviewer.org/ (* i recommend this one)
hippo: http://mjm-labs.com/viewer/
snowglobe: http://wiki.secondlife.com/wiki/Snowglobe (the “official” Linden Lab sponsored openSource viewer project)
realXtend viewer: http://www.realxtend.org/ (if only for the ease of exporting and importing an avatars appearance.)
libOpenMetaverse: http://lib.openmetaverse.org/ (text only command line ‘bot’ client)
mono:
mono: http://www.mono-project.com/
cheap remote servers:
a whole server: http://cari.net (from $50/month &#8211; have run ...]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>a note on OpenSim&#8217;s script engine</title>
		<link>http://miscellanea.com/a-note-on-opensims-script-engine/</link>
		<comments>http://miscellanea.com/a-note-on-opensims-script-engine/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 05:26:08 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[lsl]]></category>
		<category><![CDATA[opensim]]></category>
		<category><![CDATA[scripting]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/?p=113</guid>
		<description><![CDATA[i was having all sorts of trouble with lsl script that contained timer events in them using up all of (and more) of the servers cpu limit, I restarted OpenSim using the [  DefaultScriptEngine = "XEngine" ] flag in OpenSim.ini and the issues seemed to resolve &#8211; or atleast everything is a whole lot more stable, though i still seem to need to restart the server about once a day to keep things runnig at their peak. (wonders if a script can be written to do this at a convenient ...]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>nonnatus MK.II in openlife</title>
		<link>http://miscellanea.com/nonnatus-mkii-in-openlife/</link>
		<comments>http://miscellanea.com/nonnatus-mkii-in-openlife/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 00:27:49 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[nonnatus]]></category>
		<category><![CDATA[openlife]]></category>
		<category><![CDATA[portraits]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/?p=103</guid>
		<description><![CDATA[standing next to big hole in the ground that will shortly be nonnatus&#8217; experimental home at openLife&#8230; [ http://openlifegrid.com ] as most of my projects are heavily script based, i will be experimenting in coming weeks to see how things go on that side of things in openLife..

]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>VastPark &#8211; foray #2</title>
		<link>http://miscellanea.com/vastpark-foray-2/</link>
		<comments>http://miscellanea.com/vastpark-foray-2/#comments</comments>
		<pubDate>Fri, 13 Jun 2008 05:32:43 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[VastPark]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/vastpark-foray-2/</guid>
		<description><![CDATA[2.48pm: startup windows&#8230;
2.49pm: log into publisher&#8230; delve into amazon web services for my keys and download s3 safe to make a &#8216;bucket&#8217; in my new amazon account.
3.00pm: upload .x model created and uv mapped in blender&#8230; (uv texture saved as .tga in directory model is exported to.)
3.01pm: use publisher to upload model to amazon server
3.02pm: back to &#8216;creator&#8217; application.. model is there ready to use.. drag and drop into my park with uv texture attached..
next step&#8230; setting up the server and trying to access a park externally&#8230; oh&#8230; and looking ...]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>VastPark &#8211; foray #1</title>
		<link>http://miscellanea.com/vastpark-foray-1/</link>
		<comments>http://miscellanea.com/vastpark-foray-1/#comments</comments>
		<pubDate>Sat, 07 Jun 2008 08:00:40 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[VastPark]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/vastpark-foray-1/</guid>
		<description><![CDATA[4.30pm: restart my laptop in windows.  (hoping that cross platform support is high on the VastPark development list)
3.34pm: point browser towards VastPark beta tools download

4.36pm: download the VastPark Browser. Install. (which also automatically searches for dependencies and asks to install the required .NET framework)
4.42pm: install complete. attempt to connect to a demo park listed on the forums
4.52pm: explored the maze of dark park..
4.54pm: pointing browser towars the tutorials page
4.55pm: downloading &#8216;creator&#8217; and starting tutorial no. 1
5.17pm: made first basic world in  the creator tool.. (took some time to ...]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>death of marat</title>
		<link>http://miscellanea.com/death-of-marat/</link>
		<comments>http://miscellanea.com/death-of-marat/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 05:08:09 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[portraits]]></category>
		<category><![CDATA[sights along the way]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/death-of-marat/</guid>
		<description><![CDATA[every now and then you stumble upon something in second life that absolutely just works with the media.. i believe it is more than just my long time love of david&#8217;s painting that makes me feel that way about this work by &#8216;AM Radio&#8217;.

http://slurl.com/secondlife/Dreamworld%20SE/30/98/30

]]></description>
		<wfw:commentRss>http://miscellanea.com/death-of-marat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>nonnatus of tirisfal glades</title>
		<link>http://miscellanea.com/nonnatus-of-tirisfal-glades/</link>
		<comments>http://miscellanea.com/nonnatus-of-tirisfal-glades/#comments</comments>
		<pubDate>Sat, 28 Jul 2007 09:03:30 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[the early avatars timeline]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://palace-of-memory.net/nonnatus-of-tirisfal-glades/</guid>
		<description><![CDATA[
an open invitation is extended to all interested parties to pay tribute by the tomb of &#8220;Nonnatus of Tirisfal Glades&#8221;, who despite being devoted to the cause of our lady Sylvanas never did make it past level 45. despite this, a greater warlock there never was, as Nonnatus did find a means to open a portal from the lands of Azeroth to the Lands of Second Life. these efforts were his last &#8211; his dying words were whispered to his namesake, upon whose land his body now rests.
please feel free ...]]></description>
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		<slash:comments>0</slash:comments>
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