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14 Sep 2010 No Comment
mellifera : neoNascent @ Free Play 2010

a quick snapshot of mellifera : neoNascent – in the experimedia room of the state library victoria as part of freeplay 2010 (more…)

2 Dec 2009 2 Comments
Reaction Grid

We have set up a presence for the Caerleon Collective on Reaction Grid.. This is an adjunct rather than an alternative to Second Life and is just one of the steps being taken into the larger metaverse.

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9 Oct 2009 No Comment

links that we looked at and discussed at the electrofringe 2009 openSim workshop.

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26 Feb 2009 No Comment

i was having all sorts of trouble with lsl script that contained timer events in them using up all of (and more) of the servers cpu limit, I restarted OpenSim using the [  DefaultScriptEngine = "XEngine" ] flag in OpenSim.ini and the issues seemed to resolve – or atleast everything is a whole lot more stable, though i still seem to need to restart the server about once a day to keep things runnig at their peak. (wonders if a script can be written to do this at a convenient time)

next: try comparing scripts running in C# and lsl

31 Oct 2008 No Comment
nonnatus MK.II in openlife

standing next to big hole in the ground that will shortly be nonnatus’ experimental home at openLife… [ http://openlifegrid.com ] as most of my projects are heavily script based, i will be experimenting in coming weeks to see how things go on that side of things in openLife.. (more…)

13 Jun 2008 No Comment

2.48pm: startup windows…

2.49pm: log into publisher… delve into amazon web services for my keys and download s3 safe to make a ‘bucket’ in my new amazon account.

3.00pm: upload .x model created and uv mapped in blender… (uv texture saved as .tga in directory model is exported to.)

3.01pm: use publisher to upload model to amazon server

3.02pm: back to ‘creator’ application.. model is there ready to use.. drag and drop into my park with uv texture attached..

next step… setting up the server and trying to access a park externally… oh… and looking at multi user support…

7 Jun 2008 No Comment

4.30pm: restart my laptop in windows. (hoping that cross platform support is high on the VastPark development list)

3.34pm: point browser towards VastPark beta tools download

4.36pm: download the VastPark Browser. Install. (which also automatically searches for dependencies and asks to install the required .NET framework)

4.42pm: install complete. attempt to connect to a demo park listed on the forums

4.52pm: explored the maze of dark park..

4.54pm: pointing browser towars the tutorials page

4.55pm: downloading ‘creator’ and starting tutorial no. 1

5.17pm: made first basic world in the creator tool.. (took some time to work out: shift lmb to drag object)

5.30pm: played with other tutorials and available content.. download publisher, send email for publisher account and make an amazon web services account in readyness..

5.40pm: back to os x and building some bits in blender ready to export as .x and import into a park….

to be continued….

7 Mar 2008 No Comment
death of marat

every now and then you stumble upon something in second life that absolutely just works with the media.. i believe it is more than just my long time love of david’s painting that makes me feel that way about this work by ‘AM Radio’.

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28 Jul 2007 No Comment

nonnatus of tirisfal glades

an open invitation is extended to all interested parties to pay tribute by the tomb of “Nonnatus of Tirisfal Glades”, who despite being devoted to the cause of our lady Sylvanas never did make it past level 45. despite this, a greater warlock there never was, as Nonnatus did find a means to open a portal from the lands of Azeroth to the Lands of Second Life. these efforts were his last – his dying words were whispered to his namesake, upon whose land his body now rests.

please feel free to visit and perhaps leave a tribute of your own – his tomb side being open for object creation.