standing next to big hole in the ground that will shortly be nonnatus’ experimental home at openLife… [ http://openlifegrid.com ] as most of my projects are heavily script based, i will be experimenting in coming weeks to see how things go on that side of things in openLife..

well perhaps not, an odd sort of bug, but somehow one of my objects I have been working as part of a self replicating SL native ‘plant’ life has offered me an inventory item… and here is the proof…
The object ‘branch’ in Second Life has offered you inventory.
Log in to accept to decline this inventory.
= branch is owned by Nonnatus Korhonen
= http://slurl.com/secondlife/Caerleon%20Isle/97/0/21
.
2 day workshop as part of the ‘ecology of self-replicating systems’ program. physical computing, max/msp and second life scripting… (5th & 6th september)

so i have promised a few people that i will actually blog my canadian adventures to The Ecology of Self-Replicating Systems @ Neutral Ground - Regina.
So just because i can here is a photo of what long haul travel can do to you.. me in transit, vancouver airport - the time is 10.10am on friday, exactly the same time and day my flight left sydney…

i just noticed this discussion of oracle by Aleister Kronos.
http://slambling.blogspot.com/2008/05/oracle-of-culturegion.html
oracle will be de-rezzed forever at the end of this week - though i already have plans for some of its parts in a the institute of the self on new caerleon.
an experiment in exponential self replication based on simple recurring cell divisions (the cells take a little while to get going..this is a five minute time lapse of a thirty minute period.)
Get the Flash Player to see this player.
2.48pm: startup windows…
2.49pm: log into publisher… delve into amazon web services for my keys and download s3 safe to make a ‘bucket’ in my new amazon account.
3.00pm: upload .x model created and uv mapped in blender… (uv texture saved as .tga in directory model is exported to.)
3.01pm: use publisher to upload model to amazon server
3.02pm: back to ‘creator’ application.. model is there ready to use.. drag and drop into my park with uv texture attached..
next step… setting up the server and trying to access a park externally… oh… and looking at multi user support…
oracle is at once both a standalone work and a part of an ongoing investigation which investigates perception and interpretation of language and representation of form. a viewer is asked to provide a questions to the oracle which that place in the amphora at one end of the structure. this question is then passed through a series of nodes in a network as individual words which are re-ordered (depending on the current state of the network) and then subjected to web searches for further insight. the viewer will then be offered a text, spoken directly to them by the oracles mouth piece, which they can take away and interpret in their own time and way.
oracle - first shown on the cultureregion / design island sim. may/june 2008


4.30pm: restart my laptop in windows. (hoping that cross platform support is high on the VastPark development list)
3.34pm: point browser towards VastPark beta tools download
4.36pm: download the VastPark Browser. Install. (which also automatically searches for dependencies and asks to install the required .NET framework)
4.42pm: install complete. attempt to connect to a demo park listed on the forums
4.52pm: explored the maze of dark park..
4.54pm: pointing browser towars the tutorials page
4.55pm: downloading ‘creator’ and starting tutorial no. 1
5.17pm: made first basic world in the creator tool.. (took some time to work out: shift lmb to drag object)
5.30pm: played with other tutorials and available content.. download publisher, send email for publisher account and make an amazon web services account in readyness..
5.40pm: back to os x and building some bits in blender ready to export as .x and import into a park….
to be continued….